Power Valley - UDK level
Power Valley is a short level that I created in UDK for part of my Honours project during my final
year at the UNiversity of Central Lancashire.
year at the UNiversity of Central Lancashire.
I wanted to create a short, yet finely polished section of a level that was
basedin a natural environment blended with man made structures.
I wanted it to not only be a beautiful environment but also a fully
functioninglevel with gameplay mechanics.
basedin a natural environment blended with man made structures.
I wanted it to not only be a beautiful environment but also a fully
functioninglevel with gameplay mechanics.
The objective of the level is to route power from one end of the small valley
to the other to open up a large gate that blocks the players path.
to the other to open up a large gate that blocks the players path.
The power is routed by flipping a series of switches. After each is flipped, a
short cutscene shows the effect of the switch. There are 4 switches that
must be flipped in the correct order.
short cutscene shows the effect of the switch. There are 4 switches that
must be flipped in the correct order.
Overall I am pleased with the outcome of the level; it is almost
exactly as I had envisioned it.
exactly as I had envisioned it.
All the meshes and textures were created by myself in Maya,
Photoshop and CrazyBump.
Only a single plant mesh was taken from the UDK Content Browser.
Photoshop and CrazyBump.
Only a single plant mesh was taken from the UDK Content Browser.




